Glossary

The words you will meet in Quorix, in plain language.

Elo rating
A number that goes up when you beat someone and down when you lose. Beating a higher-rated player moves you up more. Nineteen games keep one.
Best-score board
A leaderboard that ranks your best result instead of win and loss. Four games use it.
Leaderboard
The ranking of players for one game. Rated games rank by Elo, score games by best score.
Coins
What you earn by playing and winning. You spend them on cosmetic things only; they have no link to real money.
Quests
Daily and weekly small goals that pay coins.
Achievements
Badges you unlock for things you do in the games.
Party
A group of friends who queue up for a game together.
Queue
Waiting to be matched with other players for an online game.
Practice mode
Playing against the computer, offline. A few games have it so far: Tic-Tac-Toe, Battleship and Rock Paper Scissors.
Rematch
Challenging the same opponent again with one click after a match (Chess, Battleship, Rock Paper Scissors).
Tournament
A four-player single-elimination bracket: lose once and you are out. Available for Battleship and Rock Paper Scissors.
Reconnection
If your connection drops mid-match, the match pauses for up to 30 seconds while the app logs you back in and returns you to it.
Dominion
A persistent world where players found nations on a map of provinces, raise armies and make alliances.
Province
One region of the Dominion map. Armies march between neighbouring provinces.
Nation
Your country in Dominion. Each account can found one.
Tick
One in-game day in Dominion. The world moves on one day every 20 real minutes.
Alliance and non-aggression pact
Deals between nations that both sides must accept.
War declaration
A formal step before nations can fight. It does not start immediately, and a nation whose player is offline cannot be attacked.